Phone Tag: Laser Tag for Mobile Devices

نویسندگان

  • Collin Lee
  • Mark Stauber
  • Jeff Stone
چکیده

Mobile games now represent the largest sector of the game market when measured by revenue [1]. Ubiquitous smartphones with their wide range of integrated peripherals present designers with opportunities to use the devices in novel ways. Our goal was to build an Android app that turns a smartphone into the equipment to play a game similar to “laser tag”. A two-player game has been implemented as a demonstration. Android based mobile devices were selected due to the availability of advanced displays, cameras, network hardware and the accessibility of the software development environment. Algorithm selection was driven primarily by performance considerations. A fluid user experience was achieved without noticeable latency in game play or player feedback. Our work demonstrates that novel combinations of mobile device technology, computer vision, image processing, graphics, networking and myriad other capabilities can be realized while maintaining good performance in an application intended for entertainment. Keywords—laser tag; game; marker detection; object detection; OpenCV; Android; WifiP2P

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تاریخ انتشار 2014